The connection of devices should become more straightforward.
Applications: M2M, IoT, PLC, Amusement Control, Hobby Device, Deep learning, FPGA UART.
- Implement PC-to-PC communication in Unity easily via serial ports.
- Implement PC-to-Microcontroller(Arduino, Ftdi, Microchip, Cypress, Silicon Labs, etc.) communication in Unity easily via serial ports.
- This plugin can specify the unique ID of a device and can run a device. The stable systems development is possible.
- Support cross-platform with Windows, Mac, and Android.
- This plugin does native processing asynchronously and is optimizing to Unity.
- An event-driven function for data reception. By this, the design of software becomes very easy.
- There is a system which puts a JSON type into the variable of a class directly.
- In this plugin, after carving a character string automatically, these are converted to List<string> or Dictionary<key, string>.
- The native code implements I/O. Late and heavy processing “.NET – System.IO.Ports” is unnecessary.
- Error detection by physical disconnection of a device.
- USB, PCI, EmbeddedUART physical interface supported.
- Bluetooth SPP (Virtual COMPort) supported.
- TCP Serial Port Emulator (Server mode and Client mode) supported.
Unity 5.5 and above, Unity 2017.x, Unity 2018.x (It can be used for both Personal and Pro.)
- Windows 7 and above (32-bit and 64-bit)
- Mac OS X 10.10 and above(64bit)
Linux OS-> We will support in the future, it will be released in early 2019.
- Android 4.1(Jelly Bean) and above
- SerialPort Device(USB, RS-232C, RS-485)
- Bluetooth Device
- Ethernet, Wi-Fi (TCP/IPv4)
- Last updated: v2.01 – 11. Dec. 2018
- We can develop plugin SDK which can be run only from your specific hardware.
- Contact us at the ABOUT US.